If a medal is dropped offscreen, the medal value will reset back to 10,000 for the next medal to appear on screen, and the player must start from 10,000 again.
Collecting all the medals on screen will increase the medal value by another 10,000 points, up to a maximum value of 100,000 points per medal. Gold Medal Mode: In Gold Medal Mode, all medals have a base value of 10,000 points.When done correctly, the medals will explode and all subsequent medals will appear as gold medals instead, fundamentally changing the scoring system. by shooting a Miclus but not immediately picking up the medals.
Make 9 medals appear: After picking up the maximum 2,048,000 point medal, the player then has to make 9 medals appear on screen at once, e.g.Reaching the maximum value medal is accompanied by a distinct sound effect. These follower medals can be guided around the screen to merge with each other and increase in value, up to a maximum 2,048,000 point medal. Build up a 2,048,000 point medal: When the player has at least one Slave ship following them or when grazing bullets, medals dropped by enemies will begin to follow them.There are 3 phases of medal collection in Raiden Fighter Jet. RFJ has four different types of items: power up items which increase the strength of the player's shot and switch it between laser type (L) and missile type (M) where applicable, bomb items which grant the player an additional bomb, option items which grant the player an additional option ship, and medals which grant the player score.įull details: Raiden Fighters Jet/Scoring Medals Those playing for pure survival are advised to use a bomb if they feel death is unavoidable, in order to maximize how many bombs will be available to them throughout their playthrough. Additional bombs are granted by killing specific enemies. The player starts off with two or three bombs depending on the ship selected, which are replenished after respawning from death, regardless of how many bombs they had before. There are no extra lives granted to the player at any point. RFJ uses lives to measure player health, and starts the player at two lives. The option ship inherets the speed and bomb type of the ship it was selected with, while having its own shot type and a significantly smaller hitbox. Choosing the miclus ship will select the fairy, and choosing any other ship will select the option ship. The two secret ships are a fairy and an option ship (referred to as "slave" in-game), selected by holding the B button when pressing start, then picking any of the other ships at the character select. Each ship differs by speed, shot type, bomb type and base bomb count, and hitbox size, as well as whether they have access to laser and missile shot types. RFJ contains fourteen standard ships and two secret ships. A (Hold): Fires a charged shot from the ship.A (Press): Fires standard shots from the ship and options.The hit-boxes (yellow) and graze-boxes (red) for the different ships in Raiden Fighters Jet Easter eggs and secrets are very important to score, primarily in the form of point and item-granting fairies which appear under certain conditions, and micluses, Seibu Kaihatsu's mascot, which come out from under specific locations in the scenery when the player hovers over them. Bonus points are awarded under certain conditions, including destroying enemies quickly before they begin shooting, destroying multiple enemies simultaneously, destroying parts of enemies in a certain order, and grazing enemy bullets. RFJ contains two different scoring systems - one in which medals follow the player and increase in value by merging with each other, and another that's activated mid-run via an easter egg.
The stages progress in a branching path depending on player performance, with a full run of the game adding up to seven stages.
Raiden Fighters Jet, commonly abbreviated as RFJ, is a two-button game with fourteen playable ships, plus two secret ships.
It was rereleased in 2008 for the Xbox 360 as part of the Raiden Fighters Aces collection, and again on PC in 2013 as part of Raiden Legacy. The third and final game in the Raiden Fighters series, RFJ is known for its fast bullet speeds, energetic soundtrack, and large number of hidden secrets and easter eggs found during gameplay which are integral to playing for score. Raiden Fighters Jet is a shoot-em-up developed by Seibu Kaihatsu and released in 1998.